Vernon Sunsnow

Description:
Name: Vernon Sunsnow Player: Maxwell
Template: Changeling Musts: Have High Concept mention heritage (Autumn Lord)
Power Level: Feet in the water
Base Refresh: 6
Adjusted Refresh:
Fate Points:

Aspects

High Concept:
Estranged Scion of the Autumn Court
Trouble:
Legacy of the Jesen Sunsnow, Autumn Lord
Other Aspects
The System is Broken
Two Promises and a Warning
Between a rock and a cold place
Temporary Aspects

Stress:

Physical O O O O
Mental O O O O
Social O O O O

Consequences

Mild -2
Moderate -4
Severe -6
Extreme -8 Replace Permanent Aspect

Stunts & Powers:

Name Description

Skills:

Average Fair Good Great Superb
+1 +2 +3 +4 +5
Alertness
Athletics
Burglary
Contacts
Conviction
Craftsmanship
Deceit
Discipline
Driving
Empathy
Endurance
Fists
Guns
Intimidation
Investigation
Lore
Might
Performance
Presence
Rapport
Resources
Scholarship
Stealth
Survival
Weapons
Bio:

Background Phase:
Vernon’s first memories are of his first foster father cutting a hickory switch to beat him with. He had a juvenile record by 12, and an adult record by 16. As a consequence, he is protective of misfits – but also jaded as can be against any institution with any modicum of power.

Rising Conflict:
Vern’s life took a sharp left turn in his late teens, when one of the trees central park (where he had been squatting) attempted to kill him. Now, normally one might think this is a euphemism for a branch crashing very close to his head; and at first, it was. However, when the same branch rose to strike again and the tree let out a bone-chilling cackle, the tree’s intent became quite clear. Vern scrambled to his feet and attempted to flee from the tree, only to find it pursuing him with remarkable speed. Branch after branch came down, until one caught him in the back of the knee and brought him to the ground. A particularly thick branch lined with razor sharp icicles came crashing down, poised to drive the tip of the spike into the back of Vern’s head…

…and promptly burst into flame. Vern scrambled up into a sitting position, his chest heaving, snow melting beneath him in the face of what seemed to be an intense conflagration to the tree but felt like a warm summer breeze to the teen. A young woman, exquisite to the senses, appeared before him, her voice ringing out as though a harp were producing words.

“Good evening, little princeling. I come bearing two gifts, should you accept them, and they come – as the locals would say – as a package deal. The first, and make no mistake I can take it back, is this lovely bonfire. The second is a warning. And in exchange for both, all I require is are two promises. The first of which is that you will never be a friend to winter or it’s allies. The second is that you swear to do all you can to protect and watch over my mortal allies here in this city. Chief amongst them are a young witch named Riley, her sometimes simple minded husband Shaun, and the wards for which they tend.”

Vern could still see the outline of the razor sharp icicles in the slowly dying blaze of the tree-folk. It didn’t seem much of a choice.

My Story: – Title
Guest Appearances: One Name, Second Name

When Jesen tricks his son into accepting a gift of food on the street, Vernon finds himself compelled to help his father investigate Summer’s movements against the Autumn Court. Will he manage to keep faith with Summer when Winter tries to tempt him?

Guest Appearance 1: – Story Title
Other Characters: Story Protagonist, Other Guest

Choose one of the options at the bottom

Guest Appearance 2: – Story Title
Other Characters: Story Protagonist, Other Guest

Choose one of the options at the bottom

Guest Appearance Options

Complicating a situation: Your character has managed to make some part of the story you’re guest starring in uncertain. Of course, since that happened in the past, we know you got out of it all right (or mostly all right, as indicated by the aspect you take). When describing this, don’t worry about how the situation is resolved—leave that for someone else, or leave it open. Descriptions like “Trying to save a girl, Michael starts a giant monster fight” or “Thomas gets captured by the monster” are enough to get some ideas flowing.

Solving a situation: Your character somehow solves a complication that the main character in the story has to deal with, or your character aides the main character in the central conflict. When describing this, you don’t have to mention how the situation was created, just how your character takes care of it. Descriptions like “Murphy travels with Harry to the Nevernever, watching his back” or “Billy and the Alphas take on some foes to buy time for Harry” are enough to give us an idea of what happens.

Complicating and solving: Here, your character either solves one situation but creates another, or creates a situation but later solves a different one. Mash up the two ideas, using the word “later” in between them, such as: “Murphy comes to Harry, stumped by a mysterious case. Later, she helps him fight off a beast in a department store.”

Vernon Sunsnow

Dresden Files: New York SilverSeraph Venter